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[HELP]Nintendo Online battle connection.

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[HELP]Nintendo Online battle connection.

I want to know how to Nintendo Online battle connection.(online matching)
eShop and Nintendo Updates are available.
Online battle connection impossible.
Do I need special settings?

 

Firewall & traffic shaping
Allow/Any/Any/Any

 

Addressing and traffic
Bridge mode: Make clients part of the LAN
Do not VLAN(Local DHCP)

 

Content filtering
Do not filter content

 

Local Network Direct connected is no ploblem

 

 

1 ACCEPTED SOLUTION

Accepted Solutions
Kind of a big deal

Re: [HELP]Nintendo Online battle connection.

All right, based on what I found online getting from NAT type C to NAT type A requires that you setup port forwarding to your switch. In a corporate environment I'd not recommend this setup, so continue at your own responsability.

 

According to the Nintendo website you need to forward UDP 1 through 65535. But I'd very much like to discourage that. That's pretty much saying all UDP ports need to be forwarded to the switch. Instead, try with the port ranges mentioned in this video:

https://www.youtube.com/watch?v=JW7sSOQOyYE

 

And according to this Reddit post it's 45000-65535 UDP:

https://www.reddit.com/r/NintendoSwitch/comments/6qjhjy/i_have_figured_out_the_actual_range_of_ports...

 

 

First setup a static IP for your Nintendo Switch in Security & SD-WAN > DHCP (make sure the IP you choose falls inside the subnet you use, but outside the DHCP range):

image.png

 

Then setup port forwarding in Security & SD-WAN > Firewall:

image.png

6 REPLIES 6
Kind of a big deal

Re: [HELP]Nintendo Online battle connection.

Have you seen this page:

https://en-americas-support.nintendo.com/app/answers/detail/a_id/22541/~/unable-to-connect-with-othe...

 

What NAT type comes up after doing that test?

Here to help

Re: [HELP]Nintendo Online battle connection.

thank you comment!

saw of course.

 

Meraki Connected
Nintendo switch Network Cheking is NAT Type [C]

 

However. Local Network Connected Cheking NAT Type [C]
Local network is Battle matching OK

 

I am confused.

Kind of a big deal

Re: [HELP]Nintendo Online battle connection.

All right, based on what I found online getting from NAT type C to NAT type A requires that you setup port forwarding to your switch. In a corporate environment I'd not recommend this setup, so continue at your own responsability.

 

According to the Nintendo website you need to forward UDP 1 through 65535. But I'd very much like to discourage that. That's pretty much saying all UDP ports need to be forwarded to the switch. Instead, try with the port ranges mentioned in this video:

https://www.youtube.com/watch?v=JW7sSOQOyYE

 

And according to this Reddit post it's 45000-65535 UDP:

https://www.reddit.com/r/NintendoSwitch/comments/6qjhjy/i_have_figured_out_the_actual_range_of_ports...

 

 

First setup a static IP for your Nintendo Switch in Security & SD-WAN > DHCP (make sure the IP you choose falls inside the subnet you use, but outside the DHCP range):

image.png

 

Then setup port forwarding in Security & SD-WAN > Firewall:

image.png

Here to help

Re: [HELP]Nintendo Online battle connection.

Thank you!
I will try.

Highlighted
A model citizen

Re: [HELP]Nintendo Online battle connection.

I know this isn't adding anything to the conversation, but this is probably my favorite thread on the forums thus far.

Found this helpful? Give me some Kudos! (click on the little up-arrow below)
Here to help

Re: [HELP]Nintendo Online battle connection.

Thank you for your support.

 

It seems troublesome because it requires setting all UDP return to AWS(Nintendo).
So I'll give up.


I decided to make Peer to Peer connection.
(Assigning one IP for external connection)

 

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